using CruelMan.Modules; using CruelMan.UI; using UnityEngine; namespace CruelMan { public class CM : MonoBehaviour { public static GameObject go; public static CMLoader loader; public static void Init(CMLoader loader) { CM.loader = loader; CM.go = new GameObject("CruelMan"); Object.DontDestroyOnLoad(CM.go); go.AddComponent(); go.AddComponent(); } } }