cruelman/CruelMan/Modules/Modules/Menu.cs
2024-01-20 13:52:41 +01:00

25 lines
732 B
C#

using CruelMan.UI;
using UnityEngine;
namespace CruelMan.Modules {
public class Menu : Module {
public override string Name { get; } = "Menu";
public override string Command { get; } = "menu";
public override string Description { get; } = "Opens the main mod menu";
public override ModuleType Type { get; } = ModuleType.Misc;
protected override void Init() {
bind = KeyCode.End;
}
protected override void OnEnable() {
CM.go.GetComponent<MainUI>().menuOpen = true;
}
protected override void OnDisable() {
CM.go.GetComponent<MainUI>().menuOpen = false;
}
protected override void OnUpdate() {}
}
}